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Trench Zombie
Medium undead (augmented human human), LN
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Armor Class: 12
Hit Points: 43 (6d10++6)
Speed: 30 ft.
Initiative: 9
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STR: 17 (3) DEX: 18 (4) CON: -1 (-9000)
INT: 10 (0) WIS: 12 (1) CHA: 8 (-1)
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Saves: STR: 3 DEX: 7 CON: 0
    INT: 0 WIS: 1 CHA: -1
Skills: 3 + ability mod for (Climb, Craft (firearms), Knowledge (engineering), Perception, Profession (soldier), Ride, Stealth, Survival)
Languages: Russian
CR: 6(1200 xp)
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Space: 5 / Reach: 5
Melee attacks:
socket bayonet +6/+6 (1d6+3) OR slam +6 (1d6+4)
Ranged attacks:
Mosin-Nagant M1891 rifle +7/+7 (1d10+6) OR M1914 concussion grenade +7 (3d6)
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Special: symbiote
Feats: Deadly Aim, Dodge, Improved InitiativeB, Point-Blank Shot, Precise Shot, Rapid Shot, Toughness, Weapon Focus (rifle), Weapon Specialization (rifle)
Environment: any
Organization: solitary, pair, or horror (3-5)
Treasure: none
Gear: M1914 concussion grenades (2, see page 66); Other Gear Mosin-Nagant M1891 rifle (see page 65) with 20 metal cartridges, socket bayonet (see page 67), gas mask (see page 67)
Source: AP 71

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